This week I’m looking and work and leisure. We looked at a slideshow around traditional work and leisure, technology, work culture and the exponential nature of change, challenges and boundaries of work and leisure and implications for OT practice.
Work and Leisure:
We were given the following definition of work...
"Activity producing an enduring object. Work requires self-investment, skill, craft and personal judgement. Work is purposeful and meaningful. Work is distinct from labour and must be discovered independently from one's job"
T.F Green (1968)
To me this is a good explanation of work, however in relation to those who struggle with independence and other factors mentioned in this example, I do not think that this applicable to the work in which these people would participate.
Leisure however, is a good example in relation to the OT practice. 'Making time for ones self' and enjoying tasks not to do so much with work.
So ... what's the link between Technology, Labour, Work and Leisure?
With the introduction of technology, there has been an exponential change which is showing that change is increasing at double the fold of time increasing. (Seidensticker, B. 2006. p. 111), meaning that technology has had a huge effect on the world around us and how we complete our work, labour and leisure.
Although change around technology has increased, we still are reliant on fundamental technology’s which include things such as food and shelter. This will not change.
In relation to OT
Technology used by OTs ...
-Through technology we have tools in which we are able to help clients.
-Open to Adapt and Change.
-Using technology can come with benefits but there are also risks that come with it.
-Asking questions - clients
- Families
(All this information is just a small break down from this week’s tutorial. There was a large amount of information all very useful, I have drawn on the parts I see most interesting.)
TASK
Wii Game http://en.wikipedia.org/wiki/Wii
1. Why do you think Wii gaming has appeal to people who are not traditional video game players?
The wii game is not the traditional video game. The wii comes with a wireless controller, which can be used as a handheld pointing device and detects movement in three dimensions. It is completely interactive and can be used for not only the purpose of gaming but for exercise, internet and as a competitive outlet.
There is a series of add on’s that you can purchase to go with the wii console such as the exercise plate. This allows the wii to go from merely a game to a in home gym, being able to do things from palates to hula hooping.
2. What is the relevance here to occupational therapy?
The Wii could be seen as a great tool for all ages and abilities. Working with children it is a fun way to encourage movement of limbs and keeping active and for elderly a great way to keep joints moving, small amounts of physical strength and a way to just have fun.
However, being realistic, although wiis in rehab centres or places where funding might not be such of an issue, the cost of buying a wii can be expensive and sometimes unrealistic when returning home.
Here is a great video and website to check out for more info and to see how wiihab is put into practice.
http://disabilities.suite101.com/article.cfm/wiihabilitation
A tad bit of tough reading to do this week. A bit over the place for me. Sorry!! hope you get my points behind the blogg!!
Toodals
Victoria :)
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